Sat 9th Jun They wouldn't need to reduce the resolution. ![]() This isn't a slight on the Dolphin team's excellent work rather that Nintendo really knows its own hardware, and has clearly collaborated closely with Nvidia in getting this Android release to run as well as it does. Secondly, even if performance on Android can't quite match the throughput of original Wii hardware running at 480p, it's still a long way beyond the excellent Dolphin achieves running on the same Nvidia hardware. So what are the takeaways from our Super Mario Galaxy testing on Tegra X1? First of all, the fact it's an Nvidia/Nintendo partnership confirms that a highly potent, optimised Wii emulator specifically designed for ARM processors and Nvidia Maxwell GPU technology exists - and Dolphin aside, it's the only example of a Wii emulator in existence at all. Nevertheless, this could be a solid indication of what to expect when (or if) Nintendo decides to release Wii and GameCube games on the Switch eShop. ![]() The results are shown in the video above, and as you can see, the emulation is quite impressive - but it's not without its quirks.
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